Posted on / in Life, Uncategorised, VFX

Fluids in Houdini; First Test and a quick overview

Fluids is one of the areas that I’ve never dared to touch in 3D! so deciding to do it for my project was a bit of a gamble which I have to wait and see how it plans out. Getting started with fluids in Houdini is pretty simple, but then making it look good and real is the challenge. My first test looked ok enough to make me optimistic to carry on with my idea, the idea that was cut down by the course leader! Apparently he likes doing that! what he doesn’t realize is after he does that it’s not my idea anymore!  😉

[flashvideo file=http://samsalek.com/wp-content/uploads/2010/03/fluid_test.mp4 /]

Adding fluids (Particle Fluids) is really easy in Houdini and can be easily done via the Particle Fluids tab in shelf menu. It can be generated from a geometry or emitted from a source. In the following video you can see how a simple fluids effect is made using the Emit Particle Fluids and a static object.

Tags:

Leave a Reply